{"id":176,"date":"2020-05-29T09:44:51","date_gmt":"2020-05-29T12:44:51","guid":{"rendered":"http:\/\/www.55bet-pro.com\/laboratorios\/labinter\/?page_id=176"},"modified":"2024-01-25T11:20:27","modified_gmt":"2024-01-25T14:20:27","slug":"cosmografia","status":"publish","type":"page","link":"http:\/\/www.55bet-pro.com\/laboratorios\/labinter\/projetos\/cosmografia","title":{"rendered":"Cosmografias"},"content":{"rendered":"\t\t
\u201cCosmografias\u201d \u00e9 uma proposta audiovisual imersiva para formato <\/span><\/span>fulldome<\/i><\/span><\/span>. Prop\u00f5e a constru\u00e7\u00e3o de topologias abertas a partir de grafismos sonoros gerados no cosmos. Ao iniciarmos com imagens de topologias em movimento,\u00a0buscamos ativar certos imagin\u00e1rios que pertencem ao mundo celestial, ligando constela\u00e7\u00f5es a linhas que se intensificam em movimentos caleidosc\u00f3picos. Esta proposta audiovisual imersiva visa explorar possibilidades de produ\u00e7\u00e3o e cria\u00e7\u00e3o para formato\u00a0<\/span><\/span>fulldome. <\/i><\/span><\/span><\/span><\/span><\/p> Utilizamos o <\/span><\/span>software Adobe After Effects<\/i><\/span><\/span> para constru\u00e7\u00e3o das anima\u00e7\u00f5es. O trabalho foi desenvolvido empregando t\u00e9cnicas de <\/span><\/span>motions, glitch art<\/i><\/span><\/span> e efeitos em tr\u00eas dimens\u00f5es com objetivo de uma maior imers\u00e3o audiovisual do espectador no ambiente. <\/span><\/span><\/span><\/span><\/p> Esta proposta foi desenvolvida pelo LabInter como parte do projeto <\/span><\/span>Taller Fulldome UVM 2015\/2016 – Understanding Visual Music<\/i><\/span><\/span>, organizado pelo <\/span><\/span>Centro de <\/i><\/span><\/span><\/span>Experimentaci\u00f3n e Investigaci\u00f3n en Artes Electr\u00f3nicas <\/span><\/span><\/span>de la Universidad Nacional de Tres de Febrero<\/span><\/span><\/span> –<\/span><\/span><\/span> CEIArtE\/UNTREF e Planeta\u0301rio Galileo Galilei da cidade de Buenos Aires. Participou dos eventos: EFEMERA 2016 \u2013 Santa Maria\/Brasil; <\/span><\/span>IMMERSPHERE Festival 2017 – Bras\u00edlia\/Brasil; e Balance \u2013 Unbalance \u2013 Plymouth\/UK<\/span><\/span><\/span><\/span><\/p> \u00a0<\/span><\/span><\/span><\/span><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t \u201cCosmografias<\/span>\u201d proposes the construction of open immersive topologies from sonic signals emerging from the cosmos. We start out by elaborating an intrinsically pictorial code with images of topologies in movement and synthesise it with sonic imagery of volume as space, as intensity and as experience. We seek to activate certain imagery that belongs to the celestial world, linking points of light with phantasmal lines to constellate intensities and displacements into a modulation of an affectual space-time.\u00a0<\/span>Our immersive audiovisual propositions look to explore the possibilities of production and creation within the Fulldome format. We compose the works on superposed layers: the foundation layer undoes the form-background relationship with the Fulldome through a celestial field or firmament of infinite spatial depth within and through which the drama of transformation plays out. Immersed in this limitless volume, figures of light interact with each other as variations of colour and intensity to compose rotational movements which generate a moving geometry of processual meshings. We use Adobe AfterEffects software for the composition of the animations. These artistic proposals\/propositions for the Fulldome format were developed by\u00a0<\/span>Interdisciplinary Interactive Laboratory of the Federal University of Santa Maria\/Brazil (LabInter\/UFSM).<\/p> Conceptually, \u201cCosmografias<\/span>\u201d (Cosmographies) proposes the construction of open immersive topologies from sonic signals emerging from the cosmos. We start out by elaborating an intrinsically pictorial code with images of topologies in movement and synthesise it with sonic imagery of volume as space, as intensity and as experience. We seek to activate certain imagery that belongs to the celestial world, linking points of light with phantasmal lines to constellate intensities and displacements into a modulation of an affectual space-time.<\/p> Aesthetically, our immersive audiovisual propositions look to explore the possibilities of production and creation within the Fulldome format. We compose the works on superposed layers: the foundation layer undoes the form-background relationship with the Fulldome through a celestial field or firmament of infinite spatial depth within and through which the drama of transformation plays out. Immersed in this limitless volume, figures of light interact with each other as variations of colour and intensity to compose rotational movements which generate a moving geometry of processual meshings.<\/p> Technically, we use Adobe AfterEffects software for the composition of the animations. AfterEffects allows the development of high-resolution imagery within the software itself by composing animation and compositing with archival images, video footage or digital animation objects. The various works were developed using techniques and practices from classical and digital animation, glitch art and 3-D effect plug-ins with the intent of attaining a more intense immersive environmental effect in the spectator.<\/p> These artistic proposals\/propositions for the Fulldome format were developed by LabInter in 2015-16 as part\u00a0of the UVM\u2014Understanding Visual Music Fulldome Workshop sponsored by the CEIArtE\/UNTREF and the Galileo Galilei Planetarium in Buenos Aires coordinated by Prof. Dr. Ricardo Dal Farra.<\/p>